Nvidia Broadcast now works with more cameras and uses less VRAM

Nvidia Broadcast now works with more cameras and uses less VRAM

Nvidia is updating its Broadcast app to improve noise removal, support more cameras, and reduce the amount of VRAM used by the app. Nvidia Broadcast is primarily used by streamers and content creators to filter out background noise from a microphone, or blur a backdrop for a webcam. Nvidia is focusing on improving these main use cases with version 1.3 today.

While Nvidia Broadcast has become a popular choice for streamers, the app would sometimes filter out high-pitched voices when someone was speaking excitedly. “The new update addresses this with dedicated training sound profiles to retain that speech while removing the unwanted background noise,” says Nvidia. That should mean any screaming or shock moments on stream will no longer be inadvertently removed.

Nvidia is also updating Broadcast to support a range of camera apps, including Canon EOS Webcam Utility, Nikon Webcam Utility, Sony Webcam Utility, and OBS Virtual Camera. This will make it a lot easier for streamers and broadcasters to tweak their camera image, while also adding a background blur or other effects.

Nvidia’s last 1.2 update to Broadcast added stacking for effects, but if you used a number of them across a microphone, speakers, and camera at the same time then performance and frame rates during gaming took a hit. This latest 1.3 update dramatically reduces VRAM usage by more than 40 percent, which will greatly improve performance while gaming.

We’ve run into a number of bugs and issues with Nvidia Broadcast in the past, but Nvidia says it has several new UI elements and bug fixes “that round out a better, smoother, Nvidia Broadcast experience.” You can download Nvidia’s latest 1.3 Broadcast update over at the company’s website.

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